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ability

Mark of Sentinel

Dragonmark powers for guarding allies and reacting to danger.

Dragonmark Feat(Prerequisite: Eberron Campaign, Can't Have Another Dragonmark Feat)

Sentinel's Intuition

When you make a Wisdom (Insight or Perception) check, you can roll 1d4 and add the number rolled to the ability check.

Guardian's Shield

You always have the Shield spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast it using any spell slots you have. Intelligence, Wisdom, or Charisma is your spellcasting ability for this spell (choose when you select this feat).

Vigilant Guardian

When a creature you can see within 5 feet of you is hit by an attack roll, you can take a Reaction to swap places with that creature, and you are hit by the attack instead. You can use this feature a number of times equal to your Proficiency Bonus and regain all expended uses when you finish a Long Rest.

Spells of the Mark

If you have the Spellcasting or Pact Magic class feature, the spells on the Mark of Sentinel Spells table are added to that feature's spell list.

Mark Of Sentinel Spells

Spell levelSpells
1Compelled Duel, Shield of Faith
2Warding Bond, Zone of Truth
3Counterspell, Protection from Energy
4Death Ward, Guardian of Faith
5Bigby's Hand

Source & compatibility

Source: Eberron: Forge of the Artificer · page 51 · 2024 rules / 2025 publication.

Eberron: Forge of the Artificer; locally supplied reference, original publisher rights retained.