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ability

Water Genasi

Amphibious elemental descendants with water magic.

Traits

TraitDescription
Creature typeYou are a Humanoid.
SizeYou are Medium or Small. You choose the size when you select this race.
SpeedYour walking speed is 30 feet, and you have a swimming speed equal to your walking speed.

Acid Resistance

You have resistance to acid damage.

Amphibious

You can breathe air and water.

Call to the Wave

You know the acid splash cantrip. Starting at 3rd level, you can cast the create or destroy water spell with this trait. Starting at 5th level, you can also cast the water walk spell with this trait, without requiring a material component. Once you cast create or destroy water or water walk with this trait, you can't cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level. Intelligence, Wisdom, or Charisma is your spellcasting ability for these spells when you cast them with this trait (choose when you select this race).

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Source & compatibility

Source: Mordenkainen Presents Monsters of the Multiverse · page 17 · Legacy 5e.

Mordenkainen Presents Monsters of the Multiverse; locally supplied reference, original publisher rights retained.

Campaign adaptation: Use the 2024 background ability increases instead of any legacy species ability increases printed below. Keep the other source traits; record conditional trait effects manually. A source variant remains distinct from an SRD or Eberron variant.