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ability

Guide background

Travel, concealment, and survival beyond settled roads.

Experience beyond settled roads taught you to travel, hide, and find your way. Contact with nature magic supplied a small measure of druidic spellcasting.

Background benefits

  • Ability choices: Dexterity, Constitution, Wisdom. Add +2 to one and +1 to another, or +1 to all three. These increases cannot raise a score above 20.
  • Origin feat: Magic Initiate (Druid).
  • Skill proficiencies: Stealth, Survival.
  • Tool proficiency: Cartographer's Tools.

Starting equipment

Choose A: Shortbow; Arrow (20); Cartographer's Tools; Bedroll; Quiver; Tent; Traveler's Clothes; 3 GP. Alternatively, choose B: 50 GP, without package A.

Your class grants its own starting equipment separately. The background describes earlier experience; its narrative details can be changed without adding mechanical benefits.

Source & compatibility

Source: Player's Handbook (2024) · page 181 · 2024.

Player's Handbook (2024), Wizards of the Coast; locally supplied reference, original publisher rights retained.