ability
Guide background
Travel, concealment, and survival beyond settled roads.
Experience beyond settled roads taught you to travel, hide, and find your way. Contact with nature magic supplied a small measure of druidic spellcasting.
Background benefits
- Ability choices: Dexterity, Constitution, Wisdom. Add +2 to one and +1 to another, or +1 to all three. These increases cannot raise a score above 20.
- Origin feat: Magic Initiate (Druid).
- Skill proficiencies: Stealth, Survival.
- Tool proficiency: Cartographer's Tools.
Starting equipment
Choose A: Shortbow; Arrow (20); Cartographer's Tools; Bedroll; Quiver; Tent; Traveler's Clothes; 3 GP. Alternatively, choose B: 50 GP, without package A.
Your class grants its own starting equipment separately. The background describes earlier experience; its narrative details can be changed without adding mechanical benefits.