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spell

Arms of Hadar

Level 1 Conjuration · Action · Self

Spell lists
Warlock
Level
1
School
Conjuration
Casting time
Action
Range
Self
Components
V, S
Duration
Instantaneous
Damage / healing expression
2d6
Concentration
No
Ritual
No

Level 1 Conjuration. Warlock.

Casting time: Action

Range: Self

Components: V, S

Duration: Instantaneous

Each creature in a 10-foot Emanation from you makes a Strength saving throw. On failure, it takes 2d6 Necrotic damage and cannot take Reactions until the start of its next turn. A successful save halves the damage and prevents the reaction restriction.

Higher-level slot: Add 1d6 damage per slot level above 1.

Source & compatibility

Source: Player's Handbook (2024) · page 243 · 2024.

Player's Handbook (2024), Wizards of the Coast; locally supplied reference, original publisher rights retained.