spell
Arms of Hadar
Level 1 Conjuration · Action · Self
- Spell lists
- Warlock
- Level
- 1
- School
- Conjuration
- Casting time
- Action
- Range
- Self
- Components
- V, S
- Duration
- Instantaneous
- Damage / healing expression
- 2d6
- Concentration
- No
- Ritual
- No
Level 1 Conjuration. Warlock.
Casting time: Action
Range: Self
Components: V, S
Duration: Instantaneous
Each creature in a 10-foot Emanation from you makes a Strength saving throw. On failure, it takes 2d6 Necrotic damage and cannot take Reactions until the start of its next turn. A successful save halves the damage and prevents the reaction restriction.
Higher-level slot: Add 1d6 damage per slot level above 1.