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ability

Astral Drifter

Long travel in the Astral Sea and a formative encounter with a deity.

Background benefits

BenefitDescription
Skill ProficienciesInsight, Religion
LanguagesTwo of your choice (Celestial or Gith recommended)

Starting equipment

A set of traveler's clothes, a diary, an ink pen, a bottle of ink, and a pouch containing 10 gp

Divine Contact

You gain the Magic Initiate feat and must choose its Cleric version. During your travels in the Astral Sea, a brief, nonviolent encounter with a wandering deity left you with one secret or obscure piece of cosmic lore. Choose that knowledge and its significance with the DM.

Source & compatibility

Source: Spelljammer: Astral Adventurer's Guide · page 7 · Legacy 5e.

Spelljammer: Astral Adventurer's Guide; locally supplied reference, original publisher rights retained.

Campaign adaptation: Legacy background reference: choose 2024 background ability increases and an appropriate Origin feat with the DM before applying it. Do not add this legacy background on top of a second background.

Compatibility: Original option; manual use pending compatibility review.