item
Holy Water
Adventuring gear · 25 GP
- Equipment category
- Adventuring gear
- Weight per item (lb.)
- 1.0
- Cost
- 25 GP
When you take the Attack action, you can replace one of your attacks with throwing a flask of Holy Water. Target one creature you can see within 20 feet of yourself. The target must succeed on a Dexterity saving throw (DC 8 plus your Dexterity modifier and Proficiency Bonus) or take 2d8 Radiant damage if it is a Fiend or an Undead.