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item

Splint Armor

Heavy armor · AC 17 · 200 GP

Equipment category
Heavy armor
Base armor class
17
Maximum Dexterity bonus
0
Strength requirement
15
Weight per item (lb.)
60.0
Cost
200 GP

Disadvantage on Dexterity (Stealth) checks.

Strength 15 required to avoid the 10-foot speed reduction.

Armor training, donning, and doffing follow Equipment Rules, page 92.

Source & compatibility

Source: System Reference Document 5.2.1 · page 92 · 2024 / SRD 5.2.1.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.