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spell

Arcane Lock

Level 2 Abjuration · Action · Touch

Spell lists
Wizard, Artificer
Level
2
School
Abjuration
Casting time
Action
Range
Touch
Components
V, S, M (gold dust worth 25+ GP, which the spell consumes)
Duration
Until dispelled
Concentration
No
Ritual
No

Level 2 Abjuration (Wizard)

Components: V, S, M (gold dust worth 25+ GP, which

the spell consumes)

You touch a closed door, window, gate, container, or hatch and magically lock it for the duration. This lock can't be unlocked by any nonmagical means. You and any creatures you designate when you cast the spell can open and close the object despite the lock. You can also set a password that, when spoken within 5 feet of the object, unlocks it for 1 minute.

Source & compatibility

Source: System Reference Document 5.2.1 · page 110 · 2024 / SRD 5.2.1.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.