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spell

Blindness/Deafness

Level 2 Transmutation · Action · 120 feet

Spell lists
Bard, Cleric, Sorcerer, Wizard
Level
2
School
Transmutation
Casting time
Action
Range
120 feet
Components
V
Duration
1 minute
Concentration
No
Ritual
No

One creature that you can see within range must succeed on a Constitution saving throw, or it has the Blinded or Deafened condition (your choice) for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

Using a Higher-Level Spell Slot

You can target one additional creature for each spell slot level above 2.

Source & compatibility

Source: System Reference Document 5.2.1 · page 113 · 2024 / SRD 5.2.1.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.