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spell

Cone of Cold

Level 5 Evocation · Action · Self

Spell lists
Druid, Sorcerer, Wizard
Level
5
School
Evocation
Casting time
Action
Range
Self
Components
V, S, M (a small crystal or glass cone)
Duration
Instantaneous
Concentration
No
Ritual
No

You unleash a blast of cold air. Each creature in a 60-foot Cone originating from you makes a Constitution saving throw, taking 8d8 Cold damage on a failed save or half as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws.

Using a Higher-Level Spell Slot

The damage increases by 1d8 for each spell slot level above 5.

Source & compatibility

Source: System Reference Document 5.2.1 · page 117 · 2024 / SRD 5.2.1.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.