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spell

Flame Blade

Level 2 Evocation · Bonus Action · Self

Spell lists
Druid, Sorcerer
Level
2
School
Evocation
Casting time
Bonus Action
Range
Self
Components
V, S, M (a sumac leaf)
Duration
Concentration, up to 10 minutes
Concentration
Yes
Ritual
No

You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you can evoke it again as a Bonus Action.

As a Magic action, you can make a melee spell attack with the fiery blade. On a hit, the target takes Fire damage equal to 3d6 plus your spellcasting ability modifier.

The flaming blade sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Using a Higher-Level Spell Slot

The damage increases by 1d6 for each spell slot level above 2.

Source & compatibility

Source: System Reference Document 5.2.1 · page 132 · 2024 / SRD 5.2.1.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.