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spell

Heal

Level 6 Abjuration · Action · 60 feet

Spell lists
Cleric, Druid
Level
6
School
Abjuration
Casting time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous
Concentration
No
Ritual
No

Choose a creature that you can see within range. Positive energy washes through the target, restoring 70 Hit Points. This spell also ends the Blinded, Deafened, and Poisoned conditions on the target.

Using a Higher-Level Spell Slot

The healing increases by 10 for each spell slot level above 6.

Source & compatibility

Source: System Reference Document 5.2.1 · page 112 · 2024 / SRD 5.2.1.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.