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spell

Ice Storm

Level 4 Evocation · Action · 300 feet

Spell lists
Druid, Sorcerer, Wizard
Level
4
School
Evocation
Casting time
Action
Range
300 feet
Components
V, S, M (a mitten)
Duration
Instantaneous
Concentration
No
Ritual
No

Hail falls in a 20-foot-radius, 40-foot-high Cylinder centered on a point within range. Each creature in the Cylinder makes a Dexterity saving throw. A creature takes 2d10 Bludgeoning damage and 4d6 Cold damage on a failed save or half as much damage on a successful one.

Hailstones turn ground in the Cylinder into Difficult Terrain until the end of your next turn. Using a Higher-Level Spell Slot. The Bludgeoning damage increases by 1d10 for each spell slot level above 4.

Source & compatibility

Source: System Reference Document 5.2.1 · page 141 · 2024 / SRD 5.2.1.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.