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Level 1 Transmutation · Bonus Action

Spell lists
Druid, Ranger, Sorcerer, Wizard, Artificer
Level
1
School
Transmutation
Casting time
Bonus Action
Duration
1 minute
Concentration
No
Ritual
No

Level 1 Transmutation (Druid, Ranger, Sorcerer, Wizard)

Range: Touch

Component: V, S, M (a grasshopper's hind leg)

You touch a willing creature. Once on each of its turns until the spell ends, that creature can jump up to 30 feet by spending 10 feet of movement.

Using a Higher-Level Spell Slot

You can target one additional creature for each spell slot level above 1.

Source & compatibility

Source: System Reference Document 5.2.1 · page 143 · 2024 / SRD 5.2.1.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.