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spell

Ray of Frost

Evocation cantrip · Action · 60 feet

Spell lists
Sorcerer, Wizard, Artificer
Level
Cantrip
School
Evocation
Casting time
Action
Range
60 feet
Components
V, S
Duration
Instantaneous
Concentration
No
Ritual
No

Evocation Cantrip (Sorcerer, Wizard)

A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes 1d8 Cold damage, and its Speed is reduced by 10 feet until the start of your next turn.

Cantrip Upgrade

The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).

Source & compatibility

Source: System Reference Document 5.2.1 · page 157 · 2024 / SRD 5.2.1.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.