spell
Ray of Sickness
Level 1 Necromancy · Action · 60 feet
- Spell lists
- Sorcerer, Wizard
- Level
- 1
- School
- Necromancy
- Casting time
- Action
- Range
- 60 feet
- Components
- V, S
- Duration
- Instantaneous
- Concentration
- No
- Ritual
- No
You shoot a greenish ray at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Poison damage and has the Poisoned condition until the end of your next turn.
Using a Higher-Level Spell Slot
The damage increases by 1d8 for each spell slot level above 1.