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spell

Searing Smite

Level 1 Evocation · Bonus Action, which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike

Spell lists
Paladin
Level
1
School
Evocation
Casting time
Bonus Action, which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike
Duration
1 minute
Concentration
No
Ritual
No

Casting Time: Bonus Action, which you take immediately after hitting a target with a Melee weapon or an

Unarmed Strike

Range: Self

Component: V

As you hit the target, it takes an extra 1d6 Fire damage from the attack. At the start of each of its turns until the spell ends, the target takes 1d6 Fire damage and then makes a Constitution saving throw. On a failed save, the spell continues. On a successful save, the spell ends.

Using a Higher-Level Spell Slot

All the damage increases by 1d6 for each spell slot level above 1.

Source & compatibility

Source: System Reference Document 5.2.1 · page 160 · 2024 / SRD 5.2.1.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.