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spell

Shatter

Level 2 Evocation · Action · 60 feet

Spell lists
Bard, Sorcerer, Wizard
Level
2
School
Evocation
Casting time
Action
Range
60 feet
Components
V, S, M (a chip of mica)
Duration
Instantaneous
Concentration
No
Ritual
No

A loud noise erupts from a point of your choice within range. Each creature in a 10-foot-radius Sphere centered there makes a Constitution saving throw, taking 3d8 Thunder damage on a failed save or half as much damage on a successful one. A Construct has Disadvantage on the save.

A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.

Using a Higher-Level Spell Slot

The damage increases by 1d8 for each spell slot level above 2.

Source & compatibility

Source: System Reference Document 5.2.1 · page 161 · 2024 / SRD 5.2.1.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.