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spell

Water Breathing

Level 3 Transmutation · Action or Ritual · 30 feet

Spell lists
Druid, Ranger, Sorcerer, Wizard, Artificer
Level
3
School
Transmutation
Casting time
Action or Ritual
Range
30 feet
Components
V, S, M (a short reed)
Duration
24 hours
Concentration
No
Ritual
Yes

Level 3 Transmutation (Druid, Ranger, Sorcerer, Wizard)

This spell grants up to ten willing creatures of your choice within range the ability to breathe underwater until the spell ends. Affected creatures also retain their normal mode of respiration.

Source & compatibility

Source: System Reference Document 5.2.1 · page 119 · 2024 / SRD 5.2.1.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.