Wizard — page 77
Wizard class reference.
Wizard Core Wizard Traits Primary Ability Intelligence Hit Point Die D6 per Wizard level Saving Throw Proficiencies Intelligence and Wisdom Skill Proficiencies Choose 2: Arcana, History, Insight, Investigation, Medicine, Nature, or Religion Weapon Proficiencies Simple weapons Armor Training None Starting Equipment Choose A or B: (A) 2 Daggers, Arcane Focus (Quarterstaff), Robe, Spellbook, Scholar's Pack, and 5 GP; or (B) 55 GP Becoming a Wizard … As a Level 1 Character
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Gain all the traits in the Core Wizard Traits table.
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Gain the Wizard's level 1 features, which are listed in the Wizard Features table. As a Multiclass Character
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Gain the Hit Point Die from the Core Wizard Traits table.
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Gain the Wizard's level 1 features, which are listed in the Wizard Features table. See the multiclassing rules in "Character Creation" to determine your available spell slots. Wizard Class Features As a Wizard, you gain the following class features when you reach the specified Wizard levels. These features are listed in the Wizard Features table.
Level 1: Spellcasting
As a student of arcane magic, you have learned to cast spells. See "Spells" for the rules on spellcasting. The information below details how you use those rules with Wizard spells, which appear in the Wizard spell list later in the class's description.
Cantrips. You know three Wizard cantrips of your choice. Light, Mage Hand, and Ray of Frost are recommended. Whenever you finish a Long Rest, you can replace one of your cantrips from this feature with another Wizard cantrip of your choice.
Wizard Features Proficiency Bonus Prepared Spells ——Spell Slots per Spell Level—— Level Class Features Cantrips 1 2 3 4 5 6 7 8 9 1 +2 Spellcasting, Ritual Adept, Arcane Recovery 3 4 2 — — — — — — — — 2 +2 Scholar 3 5 3 — — — — — — — — 3 +2 Wizard Subclass 3 6 4 2 — — — — — — — 4 +2 Ability Score Improvement 4 7 4 3 — — — — — — — 5 +3 Memorize Spell 4 9 4 3 2 — — — — — — 6 +3 Subclass feature 4 10 4 3 3 — — — — — — 7 +3 — 4 11 4 3 3 1 — — — — — 8 +3 Ability Score Improvement 4 12 4 3 3 2 — — — — — 9 +4 — 4 14 4 3 3 3 1 — — — — 10 +4 Subclass feature 5 15 4 3 3 3 2 — — — — 11 +4 — 5 16 4 3 3 3 2 1 — — — 12 +4 Ability Score Improvement 5 16 4 3 3 3 2 1 — — — 13 +5 — 5 17 4 3 3 3 2 1 1 — — 14 +5 Subclass feature 5 18 4 3 3 3 2 1 1 — — 15 +5 — 5 19 4 3 3 3 2 1 1 1 — 16 +5 Ability Score Improvement 5 21 4 3 3 3 2 1 1 1 — 17 +6 — 5 22 4 3 3 3 2 1 1 1 1 18 +6 Spell Mastery 5 23 4 3 3 3 3 1 1 1 1 19 +6 Epic Boon 5 24 4 3 3 3 3 2 1 1 1 20 +6 Signature Spells 5 25 4 3 3 3 3 2 2 1 1