THE CITY HAS LAYERS. SO DOES THE TRUTH.CAMPAIGN REFERENCE ↗

← ability references · Rules library

ability

Strixhaven Mascot

Summon a college mascot familiar with additional abilities.

Prerequisite: 4th Level, Strixhaven Initiate Feat

You have learned how to summon a Strixhaven mascot to assist you, granting you these benefits:

  • You can cast the find familiar spell as a ritual. Your familiar can take the form of the mascot associated with the college you chose for the Strixhaven Initiate feat: a spirit statue mascot (Lorehold), an art elemental mascot (Prismari), a fractal mascot (Quandrix), an inkling mascot (Silverquill), or a pest mascot (Witherbloom). Stat blocks for these creatures appear in chapter 7.

  • When you take the Attack action on your turn, you can forgo one attack to allow your mascot familiar to make one attack of its own with its reaction.

  • If your mascot familiar is within 60 feet of you, you can teleport as an action, swapping places with the familiar. If your destination space is too small for you to occupy, the teleportation fails and is wasted. Once you teleport in this way, you can't do so again until you finish a long rest, unless you expend a spell slot of 2nd level or higher to do it again.

Source & compatibility

Source: Strixhaven: A Curriculum of Chaos · page 37 · Legacy 5e.

Strixhaven: A Curriculum of Chaos; locally supplied reference, original publisher rights retained.

Compatibility: Original option; manual use pending compatibility review.