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ability

Mind Sharpener

Artificer infusion: Mind Sharpener.

Item: A suit of armor or robes

The infused item can send a jolt to the wearer to re focus their mind. The item has 4 charges. When the wearer fails a Constitution saving throw to maintain concentration on a spell, the wearer can use its re action to expend 1 of the item's charges to succeed instead. The item regains 1d4 expended charges daily at dawn.

Source & compatibility

Source: Tasha's Cauldron of Everything · page 22 · Legacy 5e.

Tasha's Cauldron of Everything; locally supplied reference, original publisher rights retained.

Campaign adaptation: Legacy 5e reference. SRD 5.2.1 takes precedence for overlapping core rules and spells. Optional class replacements, subclass timing, and prerequisites require compatibility review; this entry does not grant extra benefits automatically.

Compatibility: Original option; manual use pending compatibility review.