ability
Mind Sharpener
Artificer infusion: Mind Sharpener.
Item: A suit of armor or robes
The infused item can send a jolt to the wearer to re focus their mind. The item has 4 charges. When the wearer fails a Constitution saving throw to maintain concentration on a spell, the wearer can use its re action to expend 1 of the item's charges to succeed instead. The item regains 1d4 expended charges daily at dawn.