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ability

Minotaur

Horned Humanoids with charging and shoving attacks.

Traits

Ability Score Increase

Your Strength score increases by 2, and your Constitution score increases by 1.

Age

Minotaurs mature and age at about the same rate as humans.

Alignment

Minotaurs who leave the walls of Skophos have the opportunity to be free of its culture and pursue chaotic alignments, while those who remain within the polis and its tyrannical regime tend toward lawful alignments.

Size

Minotaurs average over 6 feet in height, and they have stocky builds. Your size is Medium. Here's how to determine your height and weight randomly, starting with rolling a size modifier:

  • Size modifier: 2d8
  • Height: 5 feet + 4 inches + your size modifier in inches
  • Weight in pounds: 175 + (2d6 x your size modifier)

Speed

Your base walking speed is 30 feet.

Horns

Your horns are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Goring Rush

Immediately after you use the Dash action on your turn and move at least 20 feet, you can make one melee attack with your horns as a bonus action.

Hammering Horns

Immediately after you hit a creature with a melee attack as part of the Attack action on your turn, you can use a bonus action to attempt to shove that target with your horns. The target must be within 5 feet of you and no more than one size larger than you. Unless it succeeds on a Strength saving throw against a DC equal to 8 + your proficiency bonus + your Strength modifier, you push it up to 10 feet away from you.

Imposing Presence

You have proficiency in one of the following skills of your choice: Intimidation or Persuasion.

Languages

You can speak, read, and write Common and Minotaur.

Source & compatibility

Source: Mythic Odysseys of Theros · page 22 · Legacy 5e.

Mythic Odysseys of Theros; locally supplied reference, original publisher rights retained.

Campaign adaptation: Use the 2024 background ability increases instead of any legacy species ability increases printed below. Keep the other source traits; record conditional trait effects manually. A source variant remains distinct from an SRD or Eberron variant.