Artificer
A tool-focused spellcaster who creates magical equipment and improves it through invention.
Artificers use tools, invention, and magical items to turn Intelligence into practical power. Their spells are cast through tools, and their class features revolve around creating and improving magical equipment.
Core traits
| Trait | Value |
|---|---|
| Primary ability | Intelligence |
| Hit Point Die | d8 per Artificer level |
| Saving throws | Constitution and Intelligence |
| Skills | Choose two: Arcana, History, Investigation, Medicine, Nature, Perception, Sleight of Hand |
| Weapons | Simple weapons |
| Tools | Thieves' Tools, Tinker's Tools, and one type of Artisan's Tools |
| Armor | Light and Medium armor; Shields |
| Starting equipment | Choose the equipment package below or 150 GP |
The equipment package contains Studded Leather Armor, a Dagger, Thieves' Tools, Tinker's Tools, a Dungeoneer's Pack, and 16 GP.
Starting and multiclassing
As a level 1 character, gain the core traits above and the level 1 features below.
When multiclassing into Artificer, gain the Hit Point Die, Tinker's Tools proficiency, one skill from the Artificer skill list, and Light/Medium armor and Shield training. Gain the level 1 class features. For multiclass spell slots, add half your Artificer levels, rounded up.
Class features
The linked references contain each feature's complete rules.
- Level 1: Spellcasting
- Level 1: Tinker's Magic
- Level 2: Replicate Magic Item
- Level 3: Artificer Subclass
- Level 4: Ability Score Improvement
- Level 6: Magic Item Tinker
- Level 7: Flash of Genius
- Level 10: Magic Item Adept
- Level 11: Spell-Storing Item
- Level 14: Advanced Artifice
- Level 18: Magic Item Master
- Level 19: Epic Boon
- Level 20: Soul of Artifice
Progression
| Level | Proficiency | Plans known | Magic items | Cantrips | Prepared spells | Spell slots, levels 1/2/3/4/5 |
|---|---|---|---|---|---|---|
| 1 | 2 | — | — | 2 | 2 | 2/—/—/—/— |
| 2 | 2 | 4 | 2 | 2 | 3 | 2/—/—/—/— |
| 3 | 2 | 4 | 2 | 2 | 4 | 3/—/—/—/— |
| 4 | 2 | 4 | 2 | 2 | 5 | 3/—/—/—/— |
| 5 | 3 | 4 | 2 | 2 | 6 | 4/2/—/—/— |
| 6 | 3 | 5 | 3 | 2 | 6 | 4/2/—/—/— |
| 7 | 3 | 5 | 3 | 2 | 7 | 4/3/—/—/— |
| 8 | 3 | 5 | 3 | 2 | 7 | 4/3/—/—/— |
| 9 | 4 | 5 | 3 | 2 | 9 | 4/3/2/—/— |
| 10 | 4 | 6 | 4 | 3 | 9 | 4/3/2/—/— |
| 11 | 4 | 6 | 4 | 3 | 10 | 4/3/3/—/— |
| 12 | 4 | 6 | 4 | 3 | 10 | 4/3/3/—/— |
| 13 | 5 | 6 | 4 | 3 | 11 | 4/3/3/1/— |
| 14 | 5 | 7 | 5 | 4 | 11 | 4/3/3/1/— |
| 15 | 5 | 7 | 5 | 4 | 12 | 4/3/3/2/— |
| 16 | 5 | 7 | 5 | 4 | 12 | 4/3/3/2/— |
| 17 | 6 | 7 | 5 | 4 | 14 | 4/3/3/3/1 |
| 18 | 6 | 8 | 6 | 4 | 14 | 4/3/3/3/1 |
| 19 | 6 | 8 | 6 | 4 | 15 | 4/3/3/3/2 |
| 20 | 6 | 8 | 6 | 4 | 15 | 4/3/3/3/2 |
Artificer spell list
The following list uses the source’s spell levels. Each listed spell follows its own full description.
Cantrips
Acid Splash, Dancing Lights, Elementalism, Fire Bolt, Guidance, Light, Mage Hand, Message, Poison Spray, Prestidigitation, Ray of Frost, Resistance, Shocking Grasp, Spare the Dying, Thorn Whip, Thunderclap, True Strike.
Level 1
Alarm, Cure Wounds, Detect Magic, Disguise Self, Expeditious Retreat, Faerie Fire, False Life, Feather Fall, Grease, Identify, Jump, Longstrider, Purify Food and Drink, Sanctuary.
Level 2
Aid, Alter Self, Arcane Lock, Arcane Vigor, Blur, Continual Flame, Darkvision, Dragon's Breath, Enhance Ability, Enlarge/Reduce, Heat Metal, Homunculus Servant, Invisibility, Lesser Restoration, Levitate, Magic Mouth, Magic Weapon, Protection from Poison, Rope Trick, See Invisibility, Spider Climb, Web.
Level 3
Blink, Create Food and Water, Dispel Magic, Elemental Weapon, Fly, Glyph of Warding, Haste, Protection from Energy, Revivify, Water Breathing, Water Walk.
Level 4
Arcane Eye, Fabricate, Freedom of Movement, Leomund's Secret Chest, Mordenkainen's Faithful Hound, Mordenkainen's Private Sanctum, Otiluke's Resilient Sphere, Stone Shape, Stoneskin, Summon Construct.
Level 5
Animate Objects, Bigby's Hand, Circle of Power, Creation, Greater Restoration, Wall of Stone.