Cleric: Supreme Healing
Cleric feature · Level 17
Equipment, magic, and talents used at the table.
Cleric feature · Level 17
Cleric subclass reference.
Cleric subclass reference.
Adventuring gear · 25 GP
An enchanted cloak that improves Armor Class and saving throws.
Library training and access to scholarly collections.
Level 8 Necromancy · 1 hour · Touch
Adventuring gear · 15 GP
Adventuring gear · 2 GP
Level 2 Conjuration · Action · 60 feet
Level 5 Conjuration · Action · 120 feet
Simple Melee Weapons · 1d4 Bludgeoning · 1 SP
Tools · 5 GP
Bard subclass reference.
Bard subclass reference.
A Bard who draws magical tales from spirits through occult storytelling.
Level 1 Illusion · Action · Self
Level 1 Enchantment · Action · 60 feet
Level 5 Divination · 1 minute or Ritual · Self
Level 5 Divination · 1 minute or Ritual · Self
Level 1 Enchantment · Bonus Action · 30 feet
Adventuring gear · 25 GP
Level 1 Divination · Action or Ritual · Self
Level 4 Enchantment · Action · 30 feet
Level 5 Evocation · Action · Self
Level 4 Enchantment · Action · 90 feet
Level 3 Conjuration · Action · 60 feet
Level 7 Conjuration · Action · 90 feet
Level 5 Conjuration · Action · 60 feet
Level 6 Conjuration · Action · 60 feet
Level 4 Conjuration · Action · Self
Level 4 Conjuration · Action · Self
Level 5 Divination · 1 minute or Ritual · Self
Level 5 Necromancy · Action
Level 6 Abjuration · 10 minutes · Self
Level 2 Evocation · Action · Touch
Level 4 Transmutation · Action · 300 feet
Level 8 Transmutation · 10 minutes · Self
Tools · 1 GP
Adventuring gear · 5 GP
Level 3 Abjuration · Reaction, which you take when you see a creature within 60 feet of yourself casting a spell with Verbal, Somatic, or Material components · 60 feet
Experience navigating courts, officials, and bureaucracy.
Gain craft tool training and practical benefits when making or buying goods.
Level 3 Conjuration · Action · 30 feet
Level 5 Transmutation · 1 action · Touch
Level 6 Necromancy · 1 minute · 10 feet
Level 1 Transmutation · Action · 30 feet
Level 5 Illusion · 1 minute · 30 feet
Stealth, illicit entry, and experience outside the law.
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